History of Arcade Games

The term “arcade games” may not signify anything to you. Still, for those my generation and older, this is where some of the first video games were played. At such time, children will be seen rushing into arcades and begging their parents for a large number of quarters so that they may play games with both friends and strangers. Although we might be fascinated by games like “Candy Crush” and “Call of Duty” via our smartphones and televisions, the video game industry had rather humble origins. As bizarre as it may seem, it didn’t even use video at first.

What are arcade games?

An arcade video game is a kind of arcade game in which the player’s inputs from the game’s controllers are processed by electrical or computerized components and projected on a video device, most often a monitor. This processing and display take place inside an enclosed arcade cabinet. At amusement arcades, video arcade games are often placed alongside traditional ones like pinball and redemption games. Until the late 1990s, the sector of the video game business that was most technologically sophisticated and had the most significant market share was the arcade video game sector.

What Was the First Arcade Game?  

There are a lot of individuals that consider the classic ones as the first genuine arcade games. These games stunned the nation, inspiring songwriters to write songs about them. However, the creation of what we now refer to as arcade games started much earlier.


One of the first arcade games ever made was skee-ball. It was created in 1908 and involved bouncing a little ball through a succession of rings while rolling it down an alley. The first Skee-Ball alley built was a little bit longer, but it was quickly shortened to cater to a wider audience.

Soon after, coin-operated gadgets became readily available for purchase, and pinball’s development happened at the same time as their introduction. The game was a hotspot topic in the US for a long while.

Space Invaders

1978 saw the premiere of Taito’s arcade game Space Invaders, first appearing in Japan and then making its way to North America. The game was the first to keep a high score for an extended period, contributing to its immense success. Despite its lack of complexity, it included an interactive audio system that became more complex as the player progressed through the game.

Both areas had a significant amount of success with the game. Taito estimated they had sold over 100,000 machines in the country alone by the end of 1978. In Japan, specialty arcades that featured only Space Invaders machines were established. Taito estimated they had sold over 100,000 machines in the country alone by the end of 1978.


Back in the late 1990s, a variety of games, including the classic Pacman, Galaga, Crazy Climbers, Donkey Kong, Punch Out, and many more, could be seen on the market. Today, the scenario is considerably different from that era. Nowadays, combat, competitive, claw, and ticket games make up the majority of arcade gaming.

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